Rig it Right! Maya Animation Rigging Concepts, 2nd edition
Autodesk's Maya is the industry standard software used in the movie and video game business for creating assets. In Beginner's Guide to Character Creation in Maya, the artist will learn transferable skills for modeling anatomy with Maya and Mudbox, covering topics such as texturing and shading skin, hair, and eyes; kinesiology; deformation; locomotion; and lighting. Step-by-step guidance by expert tutor Jahirul Amin (3D trainer at Double Negative, London) will also detail how to create links, constraints, and controls for animation. With over 30 hours of downloadable videos, this is a book of amazing value that you won’t want to miss
Country | USA |
Brand | 3DTotal Publishing |
Manufacturer | 3DTotal Publishing |
Binding | Paperback |
ItemPartNumber | 400 color and B&W photographs and illust |
UnitCount | 1 |
EANs | 9781909414204 |
ReleaseDate | 0000-00-00 |