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Graphics & Design
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Rendering & Ray Tracing
R 1,996
Mastering Graphics Programming with Vulkan: Develop a modern rendering engine from first principles to state-of-the-art techniques
R 1,734
Sketching User Experiences: Getting the Design Right and the Right Design (Interactive Technologies)
R 2,428
Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments
R 2,127
Geometry for Programmers
R 2,357
The Complete Guide to Blender Graphics: Computer Modeling & Animation
R 2,115
Low Poly 3D Modeling in Blender: Kickstart your career as a 3D artist by learning how to create low poly assets and scenes from scratch
R 2,299
Blender 3D By Example - Second Edition: A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil
R 1,455
The Ray Tracer Challenge: A Test-Driven Guide to Your First 3D Renderer (Pragmatic Bookshelf)
R 2,578
Architectural Design with SketchUp: 3D Modeling, Extensions, BIM, Rendering, Making, Scripting, and Layout
R 2,645
Realistic Asset Creation with Adobe Substance 3D: Create materials, textures, filters, and 3D models using Substance 3D Painter, Designer, and Stager
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