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Checkmate: Alice Wonder 6 (Insanity)
Re-edited version...
What's the most you've ever lost in a  game of chess?
 Want to play chess?
An epidemic of perpetual sleep threatens to drive the world mad...
Are you good at it? Unless Alice and the Pillar can solve a global chess game where every world leader plays to save their own country.
Good enough to play for your life? Designed by the one Wonderland monster who knows what the Six Impossible keys are for, Alice will have to risk the lives of millions to expose his secret.
But that's the least of Alice's fears. She is about face a monster who is on nobody's side, but his. A monster who shares a terrible past with her she can't quite remember. A past that will deepen her struggles with her identity and the things she'd done -- and is about to do.
On the other hand Inspector Dormouse is about to discover why Pilla da Killa killed 12 people in cold blood. A discovery that he may soon regret.
Will Alice walk the white tiles of the chessboard of life again like she did in the Vatican? Will she triumph over her sins in the past? Will she find love again? Is she really destined to kill the Pillar?
 And most important of all, who is Carter Pillar, really?