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Eclipse: Rise of the Ancients Expansion
Eclipse is required to enjoy this expansion
Four new species: The Magellan, exiles, rho Indi syndicate, enlightened of Lyra
Rare technologies, developments, warp hexes, 6 basic new hexes, alliances, new discoveries
2-6 players with game play lasting 1-3 hours
Contents: rules, 108 ship models, five boards, two hexes, five tiles, 25 markers
Eclipse: Rise of the Ancients, the first full-size expansion for Eclipse, introduces several new additions to the base game, such as Rare Technologies, Developments, Alliances, Ancient Homeworlds and Warp Portals. There are also three new player boards with four new different alien species to choose from. New components allow up to nine players in one session. Due to the modular design, you can use all of these additions or just some of them in any game of Eclipse, according to your preferences and play style. The Ancients are rising. Will your civilization rise to the occasion and emerge victorious? The Seven are still struggling with their efforts to dominate the galaxy. While the conflict escalates, the leaders receive discomforting reports from the newly discovered sectors, from Sigma Hydrae to Theta Ophiuchi. The systems previously thought to be empty are suddenly swarming with Ancients - whole worlds of them, with ship capabilities way beyond anything seen before. They are not willing to negotiate. The former adversaries need to find allies among themselves to face the rising threat. At the same time new factions are trying to get a foothold on the galaxy and even overthrow the Seven. The times are interesting indeed. The Ancients are rising. Will your civilization rise above the others and emerge victorious? Features -Four new species -Rare Technologies -Developments -Warp Hexes -6 basic new hexes -Alliances -New Discoveries -7-9 player game!