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Inferno: Play to Live. A LitRPG Series (Book 4)
The fabric of reality is bursting at the seams. The gnolls' negotiators are knocking at the gates of the Kremlin. Ancient half-forgotten gods take on a new lease of life as AlterWorld's avatars. A spark of the Creator's almighty will is still alive in the hearts of millions of players, obeying the impulses of their faith and knowledge while reshaping the Universe to suit their unspoken needs.
Initially AlterWorld came complete with infernal planes. So how about confronting a few demons? Not the cartoon characters dreamed up by some game designer: these are the true spawn of evil, archdemons and princes of hell, the vengeful retributors that our faith has delivered unto this newborn world.
Max has a lot on his plate. As a clan and alliance leader, he has to repay his debt to the gods and prepare for the upcoming battle for the First Temple. And still, how could he say no to a potential ally? Could he leave desperate fellow players without help? And how could he ignore the vast unclaimed territories just begging to be taken?
Soon, the volcanic wastelands of Inferno will shudder from the march of the steel legions. Its lands will awaken to the tramping of the countless mounts, players' pets and familiars - and groan under the thunderous gait of the many assault golems.