LEARNING ADVANTAGE QUIZMO Math Vocabulary - Math Games for Kids - In-Home Learning - Learning Games for Kids
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LEARNING ADVANTAGE QUIZMO Math Vocabulary - Math Games for Kids - In-Home Learning - Learning Games for Kids
TEACH ESSENTIAL MATH VOCABULARY -- This educational game comes with 40 double-sided game boards, 70 calling cards and plastic markers. Help kids aged 5+ learn foundational math vocab through play!
HOW TO PLAY -- QUIZMO games follow a Bingo-style format. Students mark spaces on a board that correspond to problems, terms, questions, etc. The first one to mark spaces in a specified pattern wins!
BUILD LITERACY AND COMMUNICATION -- QUIZMO Math Vocabulary helps develop an understanding of definitions, symbols and diagrams that are important in elementary math
REINFORCE MATHEMATIC MEMORY -- Use this fun, Bingo-style game to reinforce math concepts and help students build positive feelings about math through play
VERSATILE PLAY -- Cater the game’s components to your own activities! Use the calling cards as flash cards and the markers as point chips. Or, create your own cards based on recently learned material
DESIGNED FOR INDIVIDUAL OR GROUP PLAY -- These QUIZMO games can provide individual, competitive or cooperative gameplay experiences
PLAY IN SCHOOL OR AT HOME -- With room for 2-20 players, use this board game in the classroom or at home during family game night!
AN ESSENTIAL EDUCATIONAL SERIES -- Teachers and parents have used QUIZMO to enrich children’s learning for decades. QUIZMO Bingo-style games are simple and suitable for a variety of grade levels
Build a strong mathematical vocabulary! Students will match words to diagrams, simple problems or definition to words at 4 levels of difficulty. Game includes 40 double-sided game boards, 70 double-sided calling cards, plastic markers and instructional guide. 4 levels of game play! Game A and B are for children in the primary elementary grades. Games C and D are for the intermediate elementary and middle school grades. Each level features 35 definitions. Game A students answer by finding the matching picture or symbol. Game B students answer by finding the matching term. Game C students answer by finding the matching picture, diagram, or problem. Game D students answer questions which include two hints, and students answer by finding the matching term. 2-20 players. GR: 2-8.