Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques
Maya character generation tools are extremely sophisticated, and there's no better way to learn all their capabilities than by working through the projects in this hands-on book. This official guide focuses on understanding and implementing Maya's powerful tools for creating realistic characters for film, games, and TV. Use a variety of tools to create characters from skeleton to clothing, including hairstyles and facial hair, and learn how to use Performance Capture. A DVD includes supplementary videos, project support files, textures, tools, professional shaders, and more.
Maya Studio Projects: Photorealistic Characters is an excellent training aid for both Maya newcomers and seasoned pros.
Country | USA |
Author | Todd Palamar |
Binding | Paperback |
EAN | 9780470944974 |
Edition | 1 |
ISBN | 0470944978 |
Label | Sybex |
Manufacturer | Sybex |
MPN | 978-0-470-94497-4 |
NumberOfItems | 1 |
NumberOfPages | 352 |
PartNumber | 978-0-470-94497-4 |
PublicationDate | 2011-05-17 |
Publisher | Sybex |
Studio | Sybex |
ReleaseDate | 0000-00-00 |