Offers new rules for Imperial Guard members from the Adeptus Mechanicus and the Adeptus Ministorum, as well as Abhuman sub-species
Includes new rules for the creation of new regiments
New Home Worlds and Doctrines for players and GMs
FFGIG07 Shield of Humanity Warhammer Only War RPG Fantasy Flight Games
For new recruits and veteran guardsmen alike, it is time to stand in service to the Emperor in the Spinward Front. The Imperial Guard stands as humanitys shield from the myriad threats to the Imperium. With new rules for auxiliary regiments, advanced specialities, and rules for characters with religious backgrounds, Shield of Humanity is a must for any Only War player.
Shield of Humanity offers options for players covering a number of auxiliary regiments, including Ratlings of the Cyprian Huntsmen, and the tech-soldiers of the Crimson Guard, joining the fight in the Spinward Front from the distant Lathe Worlds. In addition to these new regiment rules, Shield of Humanity also includes a host of new rules for creating new regiments. New Home Worlds, new Doctrines, and many others give Players and Game Masters all the options theyneed to create their own unique regiments.
Of course, what Only War supplement would be complete without new Advanced Specialities? From the Architectus Magna, to the Praecentor of Penance, to the Ogryn Bone ?ead, this book offers Players thirteen new directions to take their Enginseer, Ogryn, Ratling, and Priest characters. Of course, these Advanced Specialities are accompanied by an enormous spread of new Talents, Comrades, Orders, and wargear including advanced Servitor Directives, Ogryn and Ratling Comrades, and a fleet of new tanks and vehicles.