SuperBetter: The Power of Living Gamefully
Gamify: How Gamification Motivates People to Do Extraordinary Things
Actionable Gamification: Beyond Points, Badges, and Leaderboards
Extra Lives: Why Video Games Matter
What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Getting Gamers: The Psychology of Video Games and Their Impact on the People who Play Them
Play to Learn: Everything You Need to Know About Designing Effective Learning Games
The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education
Homo Ludens: A Study of the Play-Element in Culture