There's trouble in the skies over Tirlin, and it's Mage Meralda and her faithful houseplant Mug to the rescue! The private airship Sammi, with four souls aboard, is caught in the grip of a monstrous storm. Can Mage Meralda's newfangled flying coils ascend to heights even the Air Corps don't dare, and will her hastily-assembled flying machine hold together long enough to reach the Sammi?
Join Meralda and Mug as they take flight, in this thrilling novella set in the world of the novel All the Paths of Shadow. Saving the Sammi is suitable for all ages. If you have a taste for fantasy with a dash of steampunk and a generous dollop of humor, climb aboard!