The Game Design Reader: A Rules of Play Anthology (MIT Press)
The Sharing Economy: The End of Employment and the Rise of Crowd-Based Capitalism (MIT Press)
Values at Play in Digital Games (MIT Press)
Theory of Fun for Game Design
Who Gets What - and Why: The New Economics of Matchmaking and Market Design
OpTic Gaming: The Making of eSports Champions
Playing Along: Digital Games, YouTube, and Virtual Performance (Oxford Music / Media)
The State of Play: Law, Games, and Virtual Worlds (Ex Machina: Law, Technology, and Society)
Infinite Reality: Avatars, Eternal Life, New Worlds, and the Dawn of the Virtual Revolution