Stonemaier Games: Tapestry (Base Game) | A Civilization Building Board Game | Lead a Unique Civilization to Greatness Through Cultural and Technological Advances | 1-5 Players, 120 Minutes, Ages 14+
R 4,978
or 4 x payments of R1,244.50 with
Availability: Currently in Stock
Delivery: 10-20 working days
Please be aware orders placed now may not arrive in time for Christmas, please check delivery times.
Stonemaier Games: Tapestry (Base Game) | A Civilization Building Board Game | Lead a Unique Civilization to Greatness Through Cultural and Technological Advances | 1-5 Players, 120 Minutes, Ages 14+
BUILD YOUR CIVILIZATION: Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people — your civilization is unique!
GOAL: Advance on any of the four advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.
IMPRESSIVE SCULPTURES: Pre-painted landmark sculptures to add to game immersion are placed on your board next to smaller building sculptures to indicate the growth of your capital city. From small to large, all included sculptures have fantastic detail and provide a wonderful tactile experience.
THEMATICALLY DESIGNED MECHANISMS: The various tracks of progress have thematic advancements and ends - the end of the exploration track allows you to gain a space tile in order to explore space, as your military gains strength and becomes more advanced, you can conquer more places, etc. The science track supplements other tracks allowing you to accelerate your advancement in other areas. Use beautiful 3D buildings to grow your city and puzzle out where to build things, giving you a highly tactile experience.
SOLO PLAY: Features an Automa to play against in a single player game for a fun solitaire experience. The Automa simulates an opponent for you to compete against, while your game as a player remains the same. On the Automa’s turn, flip a card to see what action it takes.
BEAUTIFULLY DESIGNED AND ILLUSTRATED: Designed by Jamey Stegmaier (Scythe). Illustrated by Andrew Bosley (Everdell) and Rom Brown.
HIGH REPLAYABILITY: Many different civilizations are included to change the strategy of each game played, and a variety of tapestry cards change up the goals for each round.