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The Society of the Sword Trilogy
All three books of The Society of the Sword Trilogy that has been described as "Game of Thrones meets The Three Musketeers"
This omnibus edition contains all three parts of the trilogy, including The Tattered Banner, which was featured on BuzzFeed's 12 Greatest Fantasy Books of 2013, and is over 1000 pages of swashbuckling heroic fantasy.
When Soren is plucked from the streets and given a place at the prestigious academy of swordsmanship, he thinks his dream of being a great swordsman has become a possibility. However, with great intrigues unfolding all around him, Soren discovers that he is little more than a pawn to the ambitions of others.
As he is swept from high society into exile in foreign lands to escape those who see him as a threat, he must rely on a mysterious gift and the lessons learned at the academy if he hopes to survive in a society where disputes are settled with a sword.
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The Tattered Banner (Book 1)
In a land where magic is outlawed, ability with a sword is prized above all else. For Soren this means the chance to live out his dreams.
Plucked from a life of privation, he is given a coveted place at Ostenheim’s Academy of Swordsmanship, an opportunity beyond belief.
Opportunity is not always what it seems however, and gifts rarely come without conditions. Soren becomes an unwitting pawn in a game of intrigue and treachery that could cost him not just his dreams, but also his life.
The Huntsman's Amulet (Book 2)
Alone in a foreign land, Soren must come to terms with loss and a gift that has been as much a burden as a benefit.
A long abandoned city may hold the answers he seeks about the Gift of Grace, but a lethal assassin proves that old enemies have not forgotten him.
As misfortune pulls him ever farther from an unsettled score, he finds hope in an unexpected place…
The Telastrian Song (Book 3)
A remote farm and meagre crops are a far cry from Ostenheim and the life of a banneret, but they are not far enough. For Soren to be free of Amero, there is only one answer.
In Ostenheim, Duke Amero presides over a war-weary population and an empty treasury, but still he hungers for more.
An Intelligencier uncovers the disturbing resurgence of sorcery in the city, while an avaricious colleague sees the chance to prove his worth to the Duke.
Enemies and allies emerge from unexpected places, as Soren must face his former patron and idol for a final reckoning.