New in 2nd Edition: Over-sized cards to track your society's elders
Contains 60 cards representing the animals, resources, inventions, daughters and events of Greenland
Also contains color rules and historical background, 6 dice and over 100 tokens for energy, ivory, iron, hunters, husbands and New World colonists
Designed by Phil Eklund, the designer of High Frontier and Pax Porfiriana
Greenland 2nd Edition is a card game of survival for 1 to 3 players. Imagine three cultures, as different from each other as they could possibly be, are washed up on a desert island, an island inhabited by the world's largest and most ferocious predators. Imagine that each of the cultures each have survival secrets the others desperately need. Imagine contact with the outside world is cut off. Welcome to Greenland in 1200 AD. The three players, representing the Tunit, Viking and Thule tribes, send hunters to gather food and fuel to support their children, elders and livestock while collecting victory points by wiping out competing species or gathering resources. Each turn is one generation long. Historically, the climate turned frigid and all but the Thule (Inuit) died out.