Designed by Phil Eklund, the designer of High Frontier and Pax Porfiriana
Contains 60 cards representing the animals, resources, inventions, daughters, elders and events of Greenland
Also contains color rules and historical background, 6 dice and over 100 tokens for energy, ivory, iron, hunters, husbands and New World colonists
You may combine this game with the Greenland game, because it contains similar rules and it ends where Greenland begins
It's 43,000 BC in Ice Age Europe, the dawn of modern man. Â You are one of three human species - Archaic, Neanderthal, or Cro-Magnon. Assign your males to hunt Pleistocene megafauna, but try to avoid being eaten by predators. Assign your women either for gathering or for teaching your children vocabulary, leading to cognitive fluidity in the next generation. Specialize your elders for fire, inventions, or animal domestications. Choose between three mating strategies - promiscuous, harems, or pair bonding. Victory depends on which strategy you choose and may include your hunters, elders, women, vocabulary, or tableau cards. You may merge this game into a game of Greenland.