Game Engine Architecture, Second Edition
*Ideal for all budding games programmers, with example code in Java, C#, and C
*Complements Apress's platform-specific gaming books, like Advanced Java Games Programming and Beginning .NET Games Programming with C#, and the forthcoming Beginning .NET Games Programming in VB.NET
*Palmer has strong contacts in the Microsoft Games Division and Electronic Arts, a major gaming producer.
Country | USA |
Author | Grant Palmer |
Binding | Paperback |
EAN | 9781590594728 |
Edition | 1st ed. |
ISBN | 159059472X |
Label | Apress |
Manufacturer | Apress |
NumberOfItems | 1 |
NumberOfPages | 472 |
PublicationDate | 2005-04-19 |
Publisher | Apress |
Studio | Apress |
ReleaseDate | 0000-00-00 |